<link rel="stylesheet" href="styles.cf390c6bfbe7555f.css"> Skip to main content

電競 電子世界新「運動」

dc.citation.issue喀報第一三五期en_US
dc.contributor.author顏學廷en_US
dc.contributor.departmentDepartment of Communication and Technologyen_US
dc.contributor.department傳播與科技學系zh_TW
dc.date.accessioned2014-12-11T09:38:03Z
dc.date.available2014-12-11T09:38:03Z
dc.date.issued2012-05-06en_US
dc.description.abstract近年來,隨著網路的普及與傳輸速度的大幅演進,電子競技(eSport/e-Sport)成為一個新興名詞,將在可預知未來中普遍予年輕一代乃至「數年後的中壯年一代」,被大眾所熟知。zh_TW
dc.identifier.urihttp://castnet.nctu.edu.tw/castnet/article/4395?issueID=172en_US
dc.identifier.urihttps://ir.lib.nycu.edu.tw/handle/11536/36071
dc.language.isozh_TWzh_TW
dc.subject文化現象zh_TW
dc.title電競 電子世界新「運動」zh_TW

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
4395.pdf
Size:
759.78 KB
Format:
Adobe Portable Document Format

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed to upon submission
Description:

Collections