抄襲或致敬 遊戲設計爭議多
| dc.citation.issue | 喀報第兩百六十一期 | en_US |
| dc.contributor.author | 何肇耕 | en_US |
| dc.contributor.department | Department of Communication and Technology | en_US |
| dc.contributor.department | 傳播與科技學系 | zh_TW |
| dc.date.accessioned | 2017-04-17T00:50:58Z | |
| dc.date.available | 2017-04-17T00:50:58Z | |
| dc.date.issued | 2017-04-16 | en_US |
| dc.description.abstract | 遊戲開發需要創意,創意之間難免英雄所見略同,但當「略同」的部分越來越多...... | zh_TW |
| dc.identifier.uri | http://castnet.nctu.edu.tw/castnet/article/10605?issueID=647 | en_US |
| dc.identifier.uri | https://ir.lib.nycu.edu.tw/handle/11536/132538 | |
| dc.language.iso | zh_TW | zh_TW |
| dc.subject | 文化現象 | zh_TW |
| dc.title | 抄襲或致敬 遊戲設計爭議多 | zh_TW |