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公開日期標題作者
1-十一月-2013Adaptive sampling approach for volumetric shadows in dynamic scenesLin, Hsiang-Yu; Chang, Chin-Chen; Tsai, Yu-Ting; Way, Der-Lor; Shih, Zen-Chung; 多媒體工程研究所; Institute of Multimedia Engineering
1-七月-2006All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximationTsai, Yu-Ting; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
2008Animating Characters Using Nonparametric RegressionChou, Yun-Feng; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
2006Automatic geometric and photometric calibration for tiling multiple projectors with a pan-tilt-zoom cameraTsai, Yu-Pao; Wu, Yen-Nien; Liao, Shou-Chun; Shih, Zen-Chung; Hung, Yi-Ping; 資訊工程學系; Department of Computer Science
1-十月-2007Background removal of multiview images by learning shape priorsTsai, Yu-Pao; Ko, Cheng-Hung; Hung, Yi-Ping; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
1-五月-2015Clip Space Sample Culling for Motion Blur and Defocus BlurWu, Yi-Jeng; Way, Der-Lor; Tsai, Yu-Ting; Shih, Zen-Chung; 多媒體工程研究所; Institute of Multimedia Engineering
1-九月-2011Comic character animation using Bayesian estimationChou, Yun-Feng; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
1-十月-2006Computer-generated Chinese color ink paintingsWay, Der-Lor; Lin, Wei-Jin; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
1-十月-2016An Efficient Structure-Aware Bilateral Texture Filtering for Image SmoothingLin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen; 交大名義發表; National Chiao Tung University
十月-2016An Efficient Structure-Aware Bilateral Texture Filtering for Image SmoothingLin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen; 交大名義發表; National Chiao Tung University
1-五月-2020Generation of Stereo Images Based on a View Synthesis NetworkLo, Yuan-Mau; Chang, Chin-Chen; Way, Der-Lor; Shih, Zen-Chung; 多媒體工程研究所; Institute of Multimedia Engineering
五月-2016Inner engraving for the creation of a balanced LEGO sculptureHong, Jhen-Yao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen; 多媒體工程研究所; Institute of Multimedia Engineering
1-五月-2012K-Clustered Tensor Approximation: A Sparse Multilinear Model for Real-Time RenderingTsai, Yu-Ting; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
1-七月-2011Modeling Bidirectional Texture Functions with Multivariate Spherical Radial Basis FunctionsTsai, Yu-Ting; Fang, Kuei-Li; Lin, Wen-Chieh; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
2006A new image segmentation method for removing background of object movies by learning shape priorsKo, Cheng-Hung; Tsai, Yu-Pao; Shih, Zen-Chung; Hung, Yi-Ping; 資訊工程學系; Department of Computer Science
1-三月-2010A nonparametric regression model for virtual humans generationChou, Yun-Feng; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
1-十一月-2013Origami Pop-up Card Generation from 3D Models Using a Directed Acyclic GraphWay, Der-Lor; Tsai, Yi-Shan; Shih, Zen-Chung; 資訊工程學系; Department of Computer Science
2007The simulation of tsunami wave propagationKuo, Yen-Ting; Shih, Zen-Chung; 多媒體工程研究所; Institute of Multimedia Engineering
2009中國水墨沒骨畫法之合成—以蔬果為例林楷芸; Lin, Kai-Yun; 施仁忠; Shih, Zen-Chung; 多媒體工程研究所
2008以光源對物體可見度為導向之重要性取樣法吳昱霆; Wu, Yu-Ting; 施仁忠; Shih, Zen-Chung; 多媒體工程研究所