Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 洪雅玲 | en_US |
dc.contributor.author | Yah-Ling Hung | en_US |
dc.date.accessioned | 2015-05-22T08:01:27Z | - |
dc.date.available | 2015-05-22T08:01:27Z | - |
dc.date.issued | 2007 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/123760 | - |
dc.description.abstract | 本研究想以一個專業技術培育者的角色,從學界的培訓與產界的需求等供需現況切入,探討台灣數位內容產業專業人才培訓問題。採用內容分析法,透過大學博覽會入口網站,搜尋學界相關科系的教學目標與課程設計;輔以深度訪談法,拜訪台灣動畫、遊戲產業界的企劃、研發、人力主管,瞭解產界心目中理想的人才培訓模式,再針對搜尋與訪談所得的資料加以分析歸納,設法找出產學相符的培訓方向。進一步對政府、業界、學界提出解決人才需求之因應策略,以提昇台灣在數位內容產業方面的國際競爭力。 | zh_TW |
dc.description.abstract | In order to discuss the problems of school training courses with the digital-content industry, this paper collected data from college websites and adopted in-depth interviews with professionals from the game and animation industry. By using content analysis, I tried to find out the ideal training models to fit the demands of the digital-media industry. The conclusions of this study offer some suggestions to the government, the industry, and the school for personnel training in Taiwan. | en_US |
dc.language.iso | zh_TW | zh_TW |
dc.subject | 數位媒體 | zh_TW |
dc.subject | 數位內容 | zh_TW |
dc.subject | 人才培訓 | zh_TW |
dc.subject | 動畫 | zh_TW |
dc.subject | 遊戲 | zh_TW |
dc.subject | 動畫產業 | zh_TW |
dc.subject | 遊戲產業 | zh_TW |
dc.subject | Digital Media | zh_TW |
dc.subject | Digital Content Industry | zh_TW |
dc.subject | Personnel Training | zh_TW |
dc.subject | Animation | zh_TW |
dc.subject | Game | zh_TW |
dc.subject | Animation Industry | zh_TW |
dc.subject | Game Industry | zh_TW |
dc.title | 台灣數位內容產業專業人才培訓問題探討:以遊戲、動畫產業為例 | zh_TW |
dc.title | The Problems of School Training Courses with the Digital Content Industry in Taiwan: A Case Study of Game and Animation Industry | en_US |
dc.identifier.journal | 資訊社會研究 | zh_TW |
dc.identifier.journal | Journal of Cyber Culture and Information Society | en_US |
dc.citation.volume | 12 | en_US |
dc.citation.spage | 213 | en_US |
dc.citation.epage | 240 | en_US |
dc.contributor.department | Department of Communication and Technology | en_US |
dc.contributor.department | 傳播與科技學系 | zh_TW |
Appears in Collections: | Journal of Cyber Culture and Information Society |