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dc.contributor.authorChen, Peng-Yuen_US
dc.contributor.authorWong, Sai-Keungen_US
dc.date.accessioned2015-07-21T08:30:59Z-
dc.date.available2015-07-21T08:30:59Z-
dc.date.issued2013-01-01en_US
dc.identifier.isbn978-1-4799-2576-6en_US
dc.identifier.issnen_US
dc.identifier.urihttp://dx.doi.org/10.1109/CADGraphics.2013.86en_US
dc.identifier.urihttp://hdl.handle.net/11536/125169-
dc.description.abstractWe propose a new method for auto stylized sand art drawing. Our system is built on top of our sand drawing system which is mixed with a particle system and a height map. An image is input and the patterns of the image is analyzed. The contours of the image are computed and they are converted into strokes. In sand art drawing, artists can use multiple fingers to draw the strokes which are symmetric or parallel at the same time. Our system detects such strokes and groups them according to geometric rules. After analyzing the image and collecting a set of strokes, we enter the drawing stage. In the drawing stage, our system automatically performs sand spilling, drawing strokes, leaking, erosion, pinch spilling and pinch erosion.en_US
dc.language.isoen_USen_US
dc.subjectsand arten_US
dc.subjectgranular materialen_US
dc.subjectparticle systemen_US
dc.subjectheight mapen_US
dc.titleReal-Time Auto Stylized Sand Art Drawingen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1109/CADGraphics.2013.86en_US
dc.identifier.journal2013 INTERNATIONAL CONFERENCE ON COMPUTER-AIDED DESIGN AND COMPUTER GRAPHICS (CAD/GRAPHICS)en_US
dc.citation.spage439en_US
dc.citation.epage440en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000355399900080en_US
dc.citation.woscount0en_US
Appears in Collections:Conferences Paper