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dc.contributor.authorChien, Yu-Yien_US
dc.contributor.authorLee, Chia-Yingen_US
dc.contributor.authorLin, Fang-Chengen_US
dc.contributor.authorHuang, Yi-Paien_US
dc.contributor.authorKo, Li-Weien_US
dc.contributor.authorShieh, Han-Ping D.en_US
dc.date.accessioned2019-04-03T06:47:05Z-
dc.date.available2019-04-03T06:47:05Z-
dc.date.issued2015-01-01en_US
dc.identifier.isbn978-1-62841-611-4en_US
dc.identifier.issn0277-786Xen_US
dc.identifier.urihttp://dx.doi.org/10.1117/12.2184373en_US
dc.identifier.urihttp://hdl.handle.net/11536/128511-
dc.description.abstractBrain-computer interfaces (BCIs) are intuitive systems for users to communicate with outer electronic devices. Steady-state visual evoked potential (SSVEP) is one of the common inputs for BCI systems due to its easy detection and high information transfer rates. An advanced interactive platform integrated with liquid crystal displays is leading a trend to provide an alternative option not only for the handicapped but also for the public to make our lives more convenient. Many SSVEP-based BCI systems have been studied in a 2D environment; however there is only little literature about SSVEP-based BCI systems using 3D stimuli. 3D displays have potentials in SSVEP-based BCI systems because they can offer vivid images, good quality in presentation, various stimuli and more entertainment. The purpose of this study was to investigate the effect of two important 3D factors (disparity and crosstalk) on SSVEPs. Twelve participants participated in the experiment with a patterned retarder 3D display. The results show that there is a significant difference (p-value<0.05) between large and small disparity angle, and the signal-to-noise ratios (SNRs) of small disparity angles is higher than those of large disparity angles. The 3D stimuli with smaller disparity and lower crosstalk are more suitable for applications based on the results of 3D perception and SSVEP responses (SNR). Furthermore, we can infer the 3D perception of users by SSVEP responses, and modify the proper disparity of 3D images automatically in the future.en_US
dc.language.isoen_USen_US
dc.subjectBrain-computer interface (BCI)en_US
dc.subjectsteady-state visual evoked potential (SSVEP)en_US
dc.subjectthree-dimension (3D) displayen_US
dc.subjectvisual stimulationen_US
dc.titleResearch on Steady-State Visual Evoked Potentials in 3D Displaysen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1117/12.2184373en_US
dc.identifier.journalTHREE-DIMENSIONAL IMAGING, VISUALIZATION, AND DISPLAY 2015en_US
dc.citation.volume9495en_US
dc.citation.spage0en_US
dc.citation.epage0en_US
dc.contributor.department生物科技學系zh_TW
dc.contributor.department光電工程學系zh_TW
dc.contributor.department顯示科技研究所zh_TW
dc.contributor.departmentDepartment of Biological Science and Technologyen_US
dc.contributor.departmentDepartment of Photonicsen_US
dc.contributor.departmentInstitute of Displayen_US
dc.identifier.wosnumberWOS:000357929800024en_US
dc.citation.woscount1en_US
Appears in Collections:Conferences Paper


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