完整後設資料紀錄
DC 欄位語言
dc.contributor.authorLin, Chung-Yien_US
dc.contributor.authorTzeng, Wen-Gueyen_US
dc.date.accessioned2015-12-02T03:00:57Z-
dc.date.available2015-12-02T03:00:57Z-
dc.date.issued2014-01-01en_US
dc.identifier.isbn978-1-4799-4296-1en_US
dc.identifier.issn2378-3877en_US
dc.identifier.urihttp://dx.doi.org/10.1109/SERE.2014.32en_US
dc.identifier.urihttp://hdl.handle.net/11536/128597-
dc.description.abstractReplication is the simplest way to achieve data reliability in cloud storage systems. Nevertheless, replication incurs storage overhead to the cloud storage provider (CSP). To verify CSPs\' reliability, users can audit CSPs with remote data integrity checking. However, the auditing incurs cost to users. Thus, CSPs and users involve a conflict situation, where users prefer less auditing and CSPs prefer less replication. In this paper, we provide a game-theoretic analysis to get optimal strategies for users and CSP. We use the pricing strategy adopted by Amazon S3 to explain our analysis. Our results show that a user should audit if CSP\'s reduced data copies are less than 1.81. If CSP believes lower user\'s staying probability, it should provide more discount or copies. According to this study, a user has the criterion for paying less auditing cost and CSP makes the reliability and pricing policy to keep users in business.en_US
dc.language.isoen_USen_US
dc.subjectData reliabilityen_US
dc.subjectcloud storageen_US
dc.subjectgame theoryen_US
dc.subjectremote data integrity checkingen_US
dc.titleGame-theoretic Strategy Analysis for Data Reliability Management in Cloud Storage Systemsen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1109/SERE.2014.32en_US
dc.identifier.journal2014 EIGHTH INTERNATIONAL CONFERENCE ON SOFTWARE SECURITY AND RELIABILITYen_US
dc.citation.spage187en_US
dc.citation.epage195en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000360819100020en_US
dc.citation.woscount0en_US
顯示於類別:會議論文