標題: | Exploring Learners\' Sequential Behavioral Patterns, Flow Experience, and Learning Performance in an Anti-Phishing Educational Game |
作者: | Sun, Jerry Chih-Yuan Kuo, Cian-Yu Hou, Huei-Tse Lin, Yu-Yan 教育研究所 Institute of Education |
關鍵字: | Game-based learning;Anti-phishing;Behavioral patterns;Flow experience;Sequential analysis |
公開日期: | Jan-2017 |
摘要: | The purposes of this study were to provide a game-based anti-phishing lesson to 110 elementary school students in Taiwan, explore their learning behavioral patterns, and investigate the effects of the flow states on their learning behavioral patterns and learning achievement. The study recorded behaviour logs, and applied a pre- and post-test on phishing knowledge and a flow state measurement to analyze the learning process. The study used lag sequential analysis to infer the students\' behavioural patterns. The results showed that the learning materials used in this study can enable learners\' flow experience, whereby they can acquire anti-phishing knowledge through trial and error via a repeated "learning with gaming" behavioral pattern. We recommend that future educators and researchers on this topic appropriately increase the level of difficulty of the games used, and design learning materials with flexible difficulty based on learners\' flow states. |
URI: | http://hdl.handle.net/11536/133114 |
ISSN: | 1436-4522 |
期刊: | EDUCATIONAL TECHNOLOGY & SOCIETY |
Volume: | 20 |
Issue: | 1 |
起始頁: | 45 |
結束頁: | 60 |
Appears in Collections: | Articles |