Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Cai, Wei | en_US |
dc.contributor.author | Shea, Ryan | en_US |
dc.contributor.author | Huang, Chun-Ying | en_US |
dc.contributor.author | Chen, Kuan-Ta | en_US |
dc.contributor.author | Liu, Jiangchuan | en_US |
dc.contributor.author | Leung, Victor C. M. | en_US |
dc.contributor.author | Hsu, Cheng-Hsin | en_US |
dc.date.accessioned | 2017-04-21T06:56:48Z | - |
dc.date.available | 2017-04-21T06:56:48Z | - |
dc.date.issued | 2016-04 | en_US |
dc.identifier.issn | 0018-9219 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1109/JPROC.2016.2539418 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/133446 | - |
dc.language.iso | en_US | en_US |
dc.title | The Future of Cloud Gaming | en_US |
dc.identifier.doi | 10.1109/JPROC.2016.2539418 | en_US |
dc.identifier.journal | PROCEEDINGS OF THE IEEE | en_US |
dc.citation.volume | 104 | en_US |
dc.citation.issue | 4 | en_US |
dc.citation.spage | 687 | en_US |
dc.citation.epage | 691 | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000373104000001 | en_US |
Appears in Collections: | Articles |