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dc.contributor.authorKao, Gloria Yi-Mingen_US
dc.contributor.authorChiang, Chieh-Hanen_US
dc.contributor.authorSun, Chuen-Tsaien_US
dc.date.accessioned2017-04-21T06:49:17Z-
dc.date.available2017-04-21T06:49:17Z-
dc.date.issued2015en_US
dc.identifier.isbn978-1-4799-9958-3en_US
dc.identifier.urihttp://dx.doi.org/10.1109/IIAI-AAI.2015.302en_US
dc.identifier.urihttp://hdl.handle.net/11536/135971-
dc.description.abstractDigital games have become a popular source of entertainment. The main reason that players continue to play video games is that the game designers use scaffolding to bridge the gap between a player\'s current skills and those needed to be successful at the next level. Several mainstream digital games have the flexibility to become promising game-based learning environments, in which scaffolding could play a crucial role to improve the learning experience. This study examines the effectiveness of providing instructors with the opportunity to tailor a digital game in order to meet their personal teaching goals. The built-in game features in Crayon Physics Deluxe are blended with instructor-designed scaffolding to see whether such features can assist learning without impeding creativity. A total of 126 participants were divided into four groups. In three of the groups, Crayon Physics Deluxe was used with varied scaffolding conditions: demonstration scaffolding, non-scaffolding, and marking critical features scaffolding. The fourth group did not play the game. Learning outcomes were examined in terms of physics knowledge acquisition (in the form of concept maps) and creativity performance (in the form of game episode designs). The results show that the marking critical features scaffolding group performed significantly better than the demonstration scaffolding group in both conceptual knowledge acquisition and in the sensitivity dimension of design creativity. The group with demonstration scaffolding scored higher in the flexibility dimension of creativity when designing their own game episodes. These findings suggest that proper scaffolding does facilitate learning, and different learning purposes require various designs of scaffoldings.en_US
dc.language.isoen_USen_US
dc.subjectapplications in subject areasen_US
dc.subjectimproving classroom teachingen_US
dc.subjectmedia in educationen_US
dc.subjectpedagogical issuesen_US
dc.subjectteaching/learning strategiesen_US
dc.titleDesigning an Educational Game with Customized Scaffolds for Learning Physicsen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1109/IIAI-AAI.2015.302en_US
dc.identifier.journal2015 IIAI 4TH INTERNATIONAL CONGRESS ON ADVANCED APPLIED INFORMATICS (IIAI-AAI)en_US
dc.citation.spage303en_US
dc.citation.epage306en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.department數位內容製作中心zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.contributor.departmentCenter for Digital Content Productionen_US
dc.identifier.wosnumberWOS:000380532300055en_US
dc.citation.woscount0en_US
Appears in Collections:Conferences Paper