標題: | EXPLORING ONLINE GAME PLAYERS' FLOW EXPERIENCES AND POSITIVE AFFECT |
作者: | Chiang, Yu-Tzu Lin, Sunny S. J. Cheng, Chao-Yang Liu, Eric Zhi-Feng 教育研究所 Institute of Education |
關鍵字: | online game play;violent online game;non-violent online game;aggression;flow |
公開日期: | 1-Jan-2011 |
摘要: | The authors conducted two studies to explore online game players' flow experiences and positive affect. Our findings indicated that online game are capable of evoking flow experiences and positive affect, and games of violent or nonviolent type may not arouse players' aggression. The players could be placed into four flow conditions: flow, boredom, anxiety, and apathy, as determined by level of perceived challenges and skills. The majority of players entered the flow condition when playing violent or non-violent online game. The path analysis results suggested that violent online games may have a significant but indirect effect on positive affect via flow experience mediation. |
URI: | http://hdl.handle.net/11536/14072 |
ISSN: | 1303-6521 |
期刊: | TURKISH ONLINE JOURNAL OF EDUCATIONAL TECHNOLOGY |
Volume: | 10 |
Issue: | 1 |
起始頁: | 106 |
結束頁: | 114 |
Appears in Collections: | Articles |