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dc.contributor.authorChang, Yung-Chiaen_US
dc.contributor.authorChang, Kuei-Huen_US
dc.contributor.authorLu, Mei-Teen_US
dc.date.accessioned2018-08-21T05:53:37Z-
dc.date.available2018-08-21T05:53:37Z-
dc.date.issued2018-01-01en_US
dc.identifier.issn1943-670Xen_US
dc.identifier.urihttp://hdl.handle.net/11536/144926-
dc.description.abstractSupply chain management courses require more content that focuses on real practice and applications to increase students' interest in learning. A simulation software is an effective method that simulates a virtual environment to allow students to apply and comprehend the knowledge they have learned from lectures. Recently, Chang, Chen, Yang, and Chao (2009) developed a simulation of a production and logistics environment (referred to as SIMPLE hereafter) software as a teaching aid which has been adapted in different courses teaching productions and logistics. However, in SIMPLE, only a linear supply chain model can be constructed, which means that only one affiliate in each echelon. Therefore, SIMPLE cannot be applied when teaching material related to supply chain network design. In order to encourage students to explore the knowledge of supply chain design without actually managing a real supply chain, this study constructed simulation software to allow students design their own supply networks to meet customers' demand and to compare the performance resulted from different supply chain networks. The functions of this software include adjustable facility selection for different members of supply chains, each of which can be associated with different inventory replenishment policy and transportation arrangement. The network constructed is displayed graphically and can also be saved for reuse. This software can set varied scenarios for lecturing or can be used as a mean for students to compete with each other by applying their knowledge learned in lectures. After using this software in a graduate-level Supply Chain Management course in a national university in Taiwan, it is found that students were attracted to this game/toy-based learning and were willing to explore related material on their own.en_US
dc.language.isoen_USen_US
dc.subjectteaching aiden_US
dc.subjectsupply chain networken_US
dc.subjectgame/toy-based learningen_US
dc.subjectnetwork simulation softwareen_US
dc.titleA NOVEL NETWORK SIMULATION SOFTWARE FOR SUPPLY CHAIN MANAGEMENT COURSESen_US
dc.typeArticleen_US
dc.identifier.journalINTERNATIONAL JOURNAL OF INDUSTRIAL ENGINEERING-THEORY APPLICATIONS AND PRACTICEen_US
dc.citation.volume25en_US
dc.citation.spage230en_US
dc.citation.epage251en_US
dc.contributor.department工業工程與管理學系zh_TW
dc.contributor.departmentDepartment of Industrial Engineering and Managementen_US
dc.identifier.wosnumberWOS:000431222700008en_US
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