完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Hsu, Wei-Yuan | en_US |
dc.contributor.author | Ko, Chu-Ling | en_US |
dc.contributor.author | Hsueh, Chu-Hsuan | en_US |
dc.contributor.author | Wu, I-Chen | en_US |
dc.date.accessioned | 2019-04-02T05:58:21Z | - |
dc.date.available | 2019-04-02T05:58:21Z | - |
dc.date.issued | 2018-01-01 | en_US |
dc.identifier.issn | 1389-6911 | en_US |
dc.identifier.uri | http://dx.doi.org/10.3233/ICG-180061 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/148958 | - |
dc.description.abstract | An mnk-game is a kind of k-in-a-row game played on an m x n chess board, where two players alternatively mark empty squares with their own colors and the first one to get k-consecutive marks wins. This paper solves 7,7,5-game and 8,8,5-game as draws. In the proof, we propose some methods based on pairing strategies and potential weights, and then use a program implementing these methods to solve 7,7,5-game in about one minute and 8,8,5-game in about three days. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | k-in-a-row games | en_US |
dc.subject | mnk-games | en_US |
dc.subject | positional games | en_US |
dc.subject | pairing strategy | en_US |
dc.title | Solving 7,7,5-game and 8,8,5-game | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.3233/ICG-180061 | en_US |
dc.identifier.journal | ICGA JOURNAL | en_US |
dc.citation.volume | 40 | en_US |
dc.citation.spage | 246 | en_US |
dc.citation.epage | 257 | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000460436000014 | en_US |
dc.citation.woscount | 0 | en_US |
顯示於類別: | 期刊論文 |