完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Chen, Lian-Ching | en_US |
dc.contributor.author | Hu, Jun-Hao | en_US |
dc.contributor.author | Peng, Wen-Hsiao | en_US |
dc.date.accessioned | 2019-04-02T06:04:47Z | - |
dc.date.available | 2019-04-02T06:04:47Z | - |
dc.date.issued | 2018-01-01 | en_US |
dc.identifier.issn | 1546-1874 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/151055 | - |
dc.description.abstract | Frame-level bit allocation is crucial to video rate control. The problem is often cast as minimizing the distortions of a group of video frames subjective to a rate constraint. When these video frames are related through inter-frame prediction, the bit allocation for different frames exhibits dependency. To address such dependency, this paper introduces reinforcement learning. We first consider frame-level texture complexity and bit balance as a state signal, define the bit allocation for each frame as an action, and compute the negative frame-level distortion as an immediate reward signal. We then train a neural network to be our agent, which observes the state to allocate bits to each frame in order to maximize cumulative reward. As compared to the rate control scheme in HM-16.15, our method shows better PSNR performance while having smaller bit rate fluctuations. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | HEVC/H.265 | en_US |
dc.subject | deep reinforcement learning | en_US |
dc.subject | frame-level bit allocation | en_US |
dc.title | Reinforcement Learning for HEVC/H.265 Frame-level Bit Allocation | en_US |
dc.type | Proceedings Paper | en_US |
dc.identifier.journal | 2018 IEEE 23RD INTERNATIONAL CONFERENCE ON DIGITAL SIGNAL PROCESSING (DSP) | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000458909600003 | en_US |
dc.citation.woscount | 0 | en_US |
顯示於類別: | 會議論文 |