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dc.contributor.authorTseng, Yi-Chunen_US
dc.contributor.authorWong, Sai-Keungen_US
dc.date.accessioned2020-10-05T02:01:55Z-
dc.date.available2020-10-05T02:01:55Z-
dc.date.issued1970-01-01en_US
dc.identifier.issn1546-4261en_US
dc.identifier.urihttp://dx.doi.org/10.1002/cav.1961en_US
dc.identifier.urihttp://hdl.handle.net/11536/155338-
dc.description.abstractIn this article, we present a framework which transfers video to dynamic relief-structures with water interaction. Our method enables the interaction between video content and waterflows. The key idea is that the dynamic 2.5D structures of the objects in video are constructed and then waterflows are simulated to interact with the 2.5D structures. We performed experiments for still images, and video in which objects had various motion styles. User interaction with our system was also demonstrated. The result of a user study indicated that our method could produce visually acceptable results.en_US
dc.language.isoen_USen_US
dc.subjectimage processingen_US
dc.subjectinteractionen_US
dc.subjectrelief mapsen_US
dc.subjectsimulationen_US
dc.subjectvideo processingen_US
dc.subjectwater flowsen_US
dc.titleTransferring video to dynamic relief structures with water interactionen_US
dc.typeArticleen_US
dc.identifier.doi10.1002/cav.1961en_US
dc.identifier.journalCOMPUTER ANIMATION AND VIRTUAL WORLDSen_US
dc.citation.spage0en_US
dc.citation.epage0en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000566447400001en_US
dc.citation.woscount0en_US
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