Title: | The Effects of Quest Types and Gaming Motivations on Players' Knowledge Acquisitions in an Online Role-Playing Game Environment |
Authors: | Lee, Jiunde Chao, Chih-Yi 傳播研究所 Institute of Communication Studies |
Keywords: | Online Role-Playing Games;Quest Types;Gaming Motivations;Declarative Knowledge;Procedural Knowledge |
Issue Date: | 2009 |
Abstract: | The study explores how the design of quest types and different players' gaming motivations might affect knowledge acquisitions in an online role-playing game environment. An experiment was conducted to collect data. The results showed that "immersion motivation" had the most significant influence on knowledge acquisitions. The bounty-collection quest significantly affected the procedure knowledge Of Subjects with high immersion motivation, whereas the fed express quest affected declarative knowledge of subjects with high immersion motivation. |
URI: | http://hdl.handle.net/11536/15829 |
ISBN: | 978-3-642-02582-2 |
ISSN: | 0302-9743 |
Journal: | HUMAN-COMPUTER INTERACTION, PT IV |
Volume: | 5613 |
Begin Page: | 353 |
End Page: | 358 |
Appears in Collections: | Conferences Paper |