完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Chen, Hua-Tsung | en_US |
dc.contributor.author | Chou, Chien-Li | en_US |
dc.contributor.author | Fu, Tsung-Sheng | en_US |
dc.contributor.author | Lee, Suh-Yin | en_US |
dc.contributor.author | Lin, Bao-Shuh P. | en_US |
dc.date.accessioned | 2014-12-08T15:24:04Z | - |
dc.date.available | 2014-12-08T15:24:04Z | - |
dc.date.issued | 2012-08-01 | en_US |
dc.identifier.issn | 1047-3203 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/16741 | - |
dc.description.abstract | "The explosive growth of the sports fandom inspires much research on manifold sports video analyses and applications. The audience, sports fans, and even professionals require more than traditional highlight extraction or semantic summarization. Computer-assisted sports tactic analysis is inevitably in urging demand. Recognizing tactic patterns in broadcast basketball video is a challenging task due to its complicated scenes, varied camera motion, frequently occlusions between players, etc. In basketball games, the action screen means that an offensive player perform a blocking move via standing beside or behind a defender for freeing a teammate to shoot, to receive a pass, or to drive in for scoring. In this paper, we propose a screen-strategy recognition system capable of detecting and classifying screen patterns in basketball video. The proposed system automatically detects the court lines for camera calibration, tracks players, and discriminates the offensive/defensive team. Player trajectories are calibrated to the real-world court model for screen pattern recognition. Our experiments on broadcast basketball videos show promising results. Furthermore, the extracted player trajectories and the recognized screen patterns visualized on a court model indeed assist the coach/players or the fans in comprehending the tactics executed in basketball games informatively and efficiently. (C) 2012 Elsevier Inc. All rights reserved." | en_US |
dc.language.iso | en_US | en_US |
dc.subject | Sports video analysis | en_US |
dc.subject | Object tracking | en_US |
dc.subject | Camera calibration | en_US |
dc.subject | Multimedia system | en_US |
dc.subject | Tactic analysis | en_US |
dc.subject | Kalman filter | en_US |
dc.subject | Pattern recognition | en_US |
dc.subject | Broadcast basketball video | en_US |
dc.title | Recognizing tactic patterns in broadcast basketball video using player trajectory | en_US |
dc.type | Article | en_US |
dc.identifier.journal | JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION | en_US |
dc.citation.volume | 23 | en_US |
dc.citation.issue | 6 | en_US |
dc.citation.epage | 932 | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000307134900010 | - |
dc.citation.woscount | 2 | - |
顯示於類別: | 期刊論文 |