完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Chuang, JH | en_US |
dc.contributor.author | Lee, WC | en_US |
dc.date.accessioned | 2014-12-08T15:03:05Z | - |
dc.date.available | 2014-12-08T15:03:05Z | - |
dc.date.issued | 1995-11-01 | en_US |
dc.identifier.issn | 0097-8493 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/1676 | - |
dc.description.abstract | An efficient method for extracting isosurfaces from volume data is proposed. The method utilizes a modified branch-on-need octree to bypass regions of no current interest. In addition, during the generation of triangle meshes neighboring triangles are merged according to certain criteria. Methods are also given to significantly reduce the space required for octrees. The method is more efficient and generates far fewer triangles than the marching cube algorithm. The performance of the proposed method is compared with that of several existing methods. | en_US |
dc.language.iso | en_US | en_US |
dc.title | Efficient generation of isosurfaces in volume rendering | en_US |
dc.type | Article | en_US |
dc.identifier.journal | COMPUTERS & GRAPHICS | en_US |
dc.citation.volume | 19 | en_US |
dc.citation.issue | 6 | en_US |
dc.citation.spage | 805 | en_US |
dc.citation.epage | 813 | en_US |
dc.contributor.department | 交大名義發表 | zh_TW |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | National Chiao Tung University | en_US |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:A1995TQ58400003 | - |
dc.citation.woscount | 4 | - |
顯示於類別: | 期刊論文 |