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dc.contributor.authorChen, Zenen_US
dc.contributor.authorChou, Hong-Longen_US
dc.date.accessioned2014-12-08T15:25:02Z-
dc.date.available2014-12-08T15:25:02Z-
dc.date.issued2006en_US
dc.identifier.isbn0-7695-2521-0en_US
dc.identifier.issn1051-4651en_US
dc.identifier.urihttp://hdl.handle.net/11536/17412-
dc.description.abstractIn this paper, we propose an octree construction method with a new subdivision strategy which is governed by the degree of overlapping between each generated octant and the object. The specification of a maximum level of subdivision required in the conventional method is not needed. We introduce "grey-grey" and "grey-black" nodes based on a construction quality measure. The construction quality is measured by the maximum 2D projection error of the projected octant image with respective to the object silhouette in all views. Only those octants which are "grey-grey" nodes will be subdivided. Furthermore, we present a fast computation of the 2D projection and a new intersection test to reduce the computer processing time. Computer simulations are conducted to show that the new method outperforms the conventional method in terms of memory space and computation time subject to the same level of construction quality.en_US
dc.language.isoen_USen_US
dc.titleNew efficient octree construction from multiple object silhouettes with construction quality controlen_US
dc.typeProceedings Paperen_US
dc.identifier.journal18th International Conference on Pattern Recognition, Vol 1, Proceedingsen_US
dc.citation.spage127en_US
dc.citation.epage130en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000240678200031-
Appears in Collections:Conferences Paper