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dc.contributor.authorKuo, ISen_US
dc.contributor.authorChen, LHen_US
dc.date.accessioned2014-12-08T15:25:17Z-
dc.date.available2014-12-08T15:25:17Z-
dc.date.issued2005en_US
dc.identifier.isbn0-8194-5976-3en_US
dc.identifier.issn0277-786Xen_US
dc.identifier.urihttp://hdl.handle.net/11536/17666-
dc.identifier.urihttp://dx.doi.org/10.1117/12.633436en_US
dc.description.abstractThis paper presents a sprite generator using automatic segmentation and intelligent blending. Unlike the sprite generator introduced in MPEG-4, which requires manually segmentation masks provided by user, the proposed sprite generator segments a video frame automatically into the background and moving objects called masks first. The segmentation masks increase the fidelity of the generated sprite. The automatically segmented masks are then used to generate sprite. The experimental result shows that the generated sprite using the automatically segmented masks close to the generated sprite using manually segmented masks. An intelligent blending method is also proposed to remove ghostlike shadows in the generated sprite caused by imperfect segmentation. The intelligent blending removes the shadows effectively without PSNR degradation, and the fidelity of the generated sprite is raised.en_US
dc.language.isoen_USen_US
dc.subjectsprite generationen_US
dc.subjectsprite codingen_US
dc.subjectbackground mosaicen_US
dc.subjectglobal motion estimationen_US
dc.subjectMPEG-4en_US
dc.titleHigh visual quality sprite generator using automatic segmentation and intelligent blendingen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1117/12.633436en_US
dc.identifier.journalVisual Communications and Image Processing 2005, Pts 1-4en_US
dc.citation.volume5960en_US
dc.citation.spage2128en_US
dc.citation.epage2139en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000232176403043-
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