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dc.contributor.authorWong, Sai-Keungen_US
dc.date.accessioned2014-12-08T15:27:05Z-
dc.date.available2014-12-08T15:27:05Z-
dc.date.issued2011-09-01en_US
dc.identifier.issn1016-2364en_US
dc.identifier.urihttp://hdl.handle.net/11536/19315-
dc.description.abstractWe propose a novel adaptive pipeline for continuous collision detection in cloth simulation. The pipeline consists of four components: bounding volume hierarchy (BVH) update, BVH traversal, a skipping frame session, and elementary test processing. The skipping frame session is activated adaptively for skipping both BVH update and BVH traversal during the process of collision detection. The proposed method improves the performance of collision detection in simulating cloth models comparing to some existing feature-based collision detection techniques, as indicated from experimental results.en_US
dc.language.isoen_USen_US
dc.subjectcomputer graphicsen_US
dc.subjectcontinuous collision detectionen_US
dc.subjectcloth modelsen_US
dc.subjectdeformable objectsen_US
dc.subjectfeature-based techniqueen_US
dc.titleAdaptive Continuous Collision Detection for Cloth Models Using a Skipping Frame Sessionen_US
dc.typeArticle; Proceedings Paperen_US
dc.identifier.journalJOURNAL OF INFORMATION SCIENCE AND ENGINEERINGen_US
dc.citation.volume27en_US
dc.citation.issue5en_US
dc.citation.spage1545en_US
dc.citation.epage1559en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000295605300003-
Appears in Collections:Conferences Paper


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