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dc.contributor.authorShan, Yi-Changen_US
dc.contributor.authorWei, Ching-Hsuanen_US
dc.contributor.authorLin, Cheng-Hungen_US
dc.contributor.authorWu, I-Chenen_US
dc.contributor.authorChuang, Li-Kaien_US
dc.contributor.authorTang, Shi-Jieen_US
dc.date.accessioned2019-04-03T06:40:49Z-
dc.date.available2019-04-03T06:40:49Z-
dc.date.issued2014-03-01en_US
dc.identifier.issn1389-6911en_US
dc.identifier.urihttp://dx.doi.org/10.3233/ICG-2014-37111en_US
dc.identifier.urihttp://hdl.handle.net/11536/25101-
dc.description.abstractThis contribution specifies a tournament framework for computer Mahjong competitions. A first version is described in Lin, Shan, and Wu (2011). The protocol between the framework and AI programs, is also described in Lin and Wu (2010). (In Chinese) The Appendices are not directly appended to the contribution; they are accessible at http://aigames.nctu.edu.tw/mahjong/protocol.html.en_US
dc.language.isoen_USen_US
dc.titleA FRAMEWORK FOR COMPUTER MAHJONG COMPETITIONSen_US
dc.typeArticleen_US
dc.identifier.doi10.3233/ICG-2014-37111en_US
dc.identifier.journalICGA JOURNALen_US
dc.citation.volume37en_US
dc.citation.issue1en_US
dc.citation.spage44en_US
dc.citation.epage56en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000340867200009en_US
dc.citation.woscount1en_US
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