Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 楊雅涵 | en_US |
| dc.date.accessioned | 2014-12-11T09:38:15Z | - |
| dc.date.available | 2014-12-11T09:38:15Z | - |
| dc.date.issued | 2012-06-03 | en_US |
| dc.identifier.uri | http://castnet.nctu.edu.tw/castnet/article/4512?issueID=176 | en_US |
| dc.identifier.uri | http://hdl.handle.net/11536/36172 | - |
| dc.description.abstract | 《電繪魂。世界級遊戲原畫師的創作思維》與《啟動虛擬的場景設計魔力:遊戲夢幻場景再造》兩本書便藉由眾多國際知名概念藝術家之口,將遊戲美術設計的思維與創作過程娓娓道來。 | zh_TW |
| dc.language.iso | zh_TW | zh_TW |
| dc.subject | 書評 | zh_TW |
| dc.title | 遊戲設計 從經驗學習 | zh_TW |
| dc.citation.issue | 喀報第一三九期 | en_US |
| dc.contributor.department | Department of Communication and Technology | en_US |
| dc.contributor.department | 傳播與科技學系 | zh_TW |
| Appears in Collections: | Cast Net | |
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