標題: | 無校正影片中多材質物體深度之重建 mage-based Depth Reconstruction of Multi-material Objects from Uncalibrated Video |
作者: | 顏志翰 Zhi-Han Yen 林奕成 I-Chen Lin 資訊科學與工程研究所 |
關鍵字: | shape from shading;non-rigid structure from motion;多材質;shape from shading;non-rigid structure from motion;multi-material |
公開日期: | 2008 |
摘要: | 本論文提出一個能從影像序列中還原物體表面演算法,以應用在三維顯示器中。針對單一方向光源環境,我們能還原多材質和非剛體物體表面。還原真實物體表面一直是很難的課題,shape-from-shading和multiple-view是最常使用的技術。但是shape-from-shading只能處理單一材質且表面連續的物體,multiple-view則無法保留較細微的表面,同時也需要耗時的配對對應點。因此, 我們結合 shape-from-shading 和 non-rigid structure-from-motion的技術來重建更細微完整的表面。 In this thesis, we propose a method to reconstruct real object in a video sequence which can be used for the 3D display. Under a single directional lighting condition, the target object can be multi-material、non-rigid. Shape recovery of real object from a video sequence is a difficult subject. Shape-from-shading and multiple-view technique are the most common methods. Shape-from-shading can only deal with single-material smooth objects. The multiple-view technique acquires the point clouds without the surface detail and needs time-consuming correspondence matching. For these reasons, we combine shape-from-shading and non-rigid structure-from-motion techniques to reconstruct more detailed surfaces. |
URI: | http://140.113.39.130/cdrfb3/record/nctu/#GT009555561 http://hdl.handle.net/11536/39512 |
顯示於類別: | 畢業論文 |