完整後設資料紀錄
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dc.contributor.author蘇雅琳en_US
dc.contributor.authorYa-Lin Suen_US
dc.contributor.author施仁忠en_US
dc.contributor.author張勤振en_US
dc.contributor.authorZen-Chung Shihen_US
dc.contributor.authorChin-Chen Changen_US
dc.date.accessioned2014-12-12T01:19:44Z-
dc.date.available2014-12-12T01:19:44Z-
dc.date.issued2007en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009557504en_US
dc.identifier.urihttp://hdl.handle.net/11536/39656-
dc.description.abstract目前對於實體材質合成(solid texture synthesis)的研究,大多以二維切面(2D slice)來模擬三維合成(3D synthesis)的效果,然而此類方法只記錄立體空間中,三個二維切面(2D slice)上的資料,用做鄰近點比對(neighborhood matching),對於在立體空間中的其他部份資料則無法拿來利用於材質合成(texture synthesis)的過程中,使得最後結果會喪失空間中的資料,更甚至無法控制立體空間的材質(texture)方向性。本篇利用立體空間中的鄰近點比對(neighborhood matching),發展出一套可以運用在真正三維空間中實體材質合成(solid texture synthesis)的方法;過程中使用表面向量值(appearance vector)取代傳統只用色彩值(RGB color value)來做鄰近點比對(neighborhood matching),有了資料量豐富的表面向量值(appearance vector),我們就可以只比對8個點來建立5×5×5個點的立方體(cube)內的鄰近點(neighborhood)資料,並且利用額外的向量場(vector field)來達到控制材質方向性(texture control)的目的。zh_TW
dc.description.abstractRecently, some researches have been focusing on solid texture synthesis and most of them use three orthogonal 2D slices to synthesize solid textures. However, these methods only use the information on three 2D slices for neighborhood matching, and the information within 3D space is not used. It makes the results lost some information, and it is unable to control solid textures in the 3D space. Our method presents a new technique for generating solid textures with cube neighborhood matching. It helps us to synthesize within real 3D space. Appearance vectors are used to replace color neighborhood values. With these information-rich vectors, we can only use 8 locations acts for 5×5×5 cube structure neighborhoods. Additionally, we introduce our approach for controllable texture synthesis with vector fields for coherent anisometric synthesis.en_US
dc.language.isoen_USen_US
dc.subject實體材質合成zh_TW
dc.subject材質合成zh_TW
dc.subject材質控制zh_TW
dc.subject非等量合成zh_TW
dc.subjectSolid Textureen_US
dc.subjectTexture Synthesisen_US
dc.subjectTexture Controlen_US
dc.subjectAnisometric Synthesisen_US
dc.title具有向量場控制功能的實體材質合成zh_TW
dc.titleSolid Texture Synthesis with Vector Field Controlen_US
dc.typeThesisen_US
dc.contributor.department多媒體工程研究所zh_TW
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