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dc.contributor.author林哲毅en_US
dc.contributor.authorChe-Yi Linen_US
dc.contributor.author吳毅成en_US
dc.contributor.authorYi-Cheng Wuen_US
dc.date.accessioned2014-12-12T01:21:08Z-
dc.date.available2014-12-12T01:21:08Z-
dc.date.issued2008en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009590511en_US
dc.identifier.urihttp://hdl.handle.net/11536/40107-
dc.description.abstract本論文提出一套以P2P技術為基礎的快速檔案散佈系統,能夠節省 伺服器頻寬、提升客戶端下載速度。而考量到企業使用的狀況,在設計上 提供良好的擴充性,並具有容錯能力,能夠在系統一部份毀損的情況下, 持續提供服務。 此系統名為Massive Deployment System,或簡稱MDS,主要 含有兩個伺服端元件MDS Server與Super Seeder,以及一個客戶端 元件MDS Client。本論文將針對伺服端元件進行詳細研究與探討。zh_TW
dc.description.abstractThis paper presents a system based on P2P technology for the fast file deployment, which can save huge bandwidth of servers, enhance client download speed. This system called Massive Deployment System, or as MDS, contains two server components MDS Server and the Super Seeder, and a client component MDS Client. This paper only focused on study the server components.en_US
dc.language.isozh_TWen_US
dc.subject巨量散佈系統zh_TW
dc.subjectP2Pzh_TW
dc.subject遊戲更新檔zh_TW
dc.subject負載平衡zh_TW
dc.subjectEvent 架構zh_TW
dc.subjectMDSen_US
dc.subjectMassive Deployment Systemen_US
dc.subjectP2Pen_US
dc.subjectPeer to Peeren_US
dc.subjectGame Patchen_US
dc.subjectlibeventen_US
dc.title以 P2P 為基礎之巨量發佈系統 - 伺服端與系統架構研究zh_TW
dc.titleThe Study of Massive Deployment System Based on P2P Technology - Servers and System Architectureen_US
dc.typeThesisen_US
dc.contributor.department資訊學院資訊科技(IT)產業研發碩士專班zh_TW
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