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dc.contributor.author吳慈仁en_US
dc.contributor.authorWu, Tzu Jenen_US
dc.contributor.author吳毅成en_US
dc.contributor.authorWu, I-Chenen_US
dc.date.accessioned2014-12-12T01:36:55Z-
dc.date.available2014-12-12T01:36:55Z-
dc.date.issued2010en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079690520en_US
dc.identifier.urihttp://hdl.handle.net/11536/44151-
dc.description.abstract本篇論文目地為開發出一套適用於Facebook(臉書)下的遊戲開發平台,透過Facebook API與Facebook的社交網路通訊。本平台的目地為開發出具有高彈性、安全性、擴充性、高效能的遊戲平台。讓遊戲開發者透過新增遊戲模組的方式,快速的新增遊戲。本平台採用主從式連線架構,並透過動態偵測主機負載來動態增減服務房間,並透過新增服務主機的方式來擴充遊戲服務人數。zh_TW
dc.description.abstractIn this thesis we study a network game platform for Facebook applications, and especially to focus on the performance of platform. So, we plan to design a prototype network game platform for Facebook ,use Facebook API Communications with Facebook server. And study its performance in many aspects, such as response time, throughputs, scalability (the number of game servers vs. the number of users) and security, communication performance, and game plugin.en_US
dc.language.isozh_TWen_US
dc.subject遊戲平台zh_TW
dc.subject動態調整zh_TW
dc.subject社交遊戲zh_TW
dc.subject臉書zh_TW
dc.subjectGame platformen_US
dc.subjectDynamic adjustmenten_US
dc.subjectSocial gameen_US
dc.subjectFacebooken_US
dc.title可植入Facebook之網路遊戲平台研究zh_TW
dc.titleThe study of Facebook-based network game platformen_US
dc.typeThesisen_US
dc.contributor.department資訊學院資訊科技(IT)產業研發碩士專班zh_TW
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