完整後設資料紀錄
DC 欄位語言
dc.contributor.author黃道en_US
dc.contributor.authorHuang, Dauen_US
dc.contributor.author劉育東en_US
dc.contributor.authorLiu, Yu-Tungen_US
dc.date.accessioned2014-12-12T01:42:57Z-
dc.date.available2014-12-12T01:42:57Z-
dc.date.issued2010en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079747506en_US
dc.identifier.urihttp://hdl.handle.net/11536/45769-
dc.description.abstract雖然在17世紀後就開始有正規的空間教育訓練,但是到了20世紀還是有不受正規空間教育訓練的設計師和建築師例如建築大師Ludwig Mies van der Rohe.在他進入建築師事務所實習之前他只擔任過建築師的繪圖員,安藤忠雄在成為建築師之前,也只是個拳擊手,他們靠著自己的努力,加上自己對於空間的天分,成為有名的建築師 1963年MIT的教授Ivan Sutherland 發明了Sketchpad這個繪圖軟體後,數位媒材進入一個雛形的階段,但是對於大部分的空間設計師來說,數位媒材還是一個相當陌生的工具,在1990年代初期由哥倫比亞建築學院帶領一股新的設計方法,設計工作室開始單獨使用數位媒材來進行無紙張的空間創作(Cramer, N. and Guiney, A. 2000,吳,2007),但是使用數位媒材的創作過程的先決條件就是,學生還是必須具備基礎的空間教育訓練,而有一類的數位媒材的空間自學者可能只受過幾個月補習班的數位媒材的操作訓練,或是透過網路的錄影教學來學習數位媒材課程,他們並沒有接受正規空間教育的基本訓練,就開始單獨使用數位媒材來進行無紙張的空間創作,這一項媒材的易操作性也成為這些自學者跨入這一行最好的媒介。 本研究希望透過案例分析及設計實驗的方式來分析使用數位媒材的空間自學者與熟悉數位媒材並且受正規空間教育的空間設計師在進行空間創作時媒材的使用行為,與媒材在設計時如何調整運用的方法,探討這兩類設計師之間,設計思考與媒材使用的相互關係。zh_TW
dc.description.abstractIn the 17th century, though they begin to have formal space education and training, but in the 20th century, still some are not formal space education and training," the designers and architects such as architect Ludwig Mies van der Rohe. In his entry Architects practice, he only served as a draftsman for architect, Tadao Ando, before becoming an architect, he is just a boxer, they rely on their own efforts, and for space creation of talent, they become a famous architect. MIT Professor Ivan Sutherland in 1963 invented the Sketchpad, Sketchpad after the invention of digital media into a prototype stage, but for most of the space designers, digital media is still fairly new tool. The early 1990s by the Columbia School of Architecture, to lead a new wave of design methods, design studios began to be used alone to carry out paperless digital media creation space (Cramer, N. and Guiney, A. 2000, Wu, 2007), but using the creation of digital media is a prerequisite, students must have basic or Space education and training, In recent years there is a kind of digital media space for self-learners, they may only accept cram a few months training in digital media operations, and some space for self-learners or even use the Internet ,blogs to learning of digital media ,they have no formal space education and training, they begin to use digital media to be paperless and space creation, digital media, has become self-learners into the space design the best medium . This paper, I hope that through case studies and design experiments approach to understand the use of digital media space self-learners and formal space education and are familiar with digital media designer ,both during the creation of space, the media usage behavior, and to explore between the two types of designers, design thinking and the relationship between media use.en_US
dc.language.isozh_TWen_US
dc.subject空間自學者zh_TW
dc.subject數位媒材zh_TW
dc.subjectSpatial self-learnersen_US
dc.subjectdigital mediaen_US
dc.title空間自學者的數位媒材使用行為zh_TW
dc.titleDigital use behavior of self-learned space designersen_US
dc.typeThesisen_US
dc.contributor.department建築研究所zh_TW
顯示於類別:畢業論文