标题: 藉由观察物体环绕的影像估测物体的表面反射特性
Estimating Reflectance Coefficients of An Object from Its Surrounding Images
作者: 李东信
Dong-Shinn Lee
陈稔
Zen Chen
资讯科学与工程研究所
关键字: 虚拟实境;反射特性;几何模型;电脑视觉;virtual reality;reflectance properties;geometric model;computer vision
公开日期: 1998
摘要: 最近几年,虚拟实境的应用愈来愈广泛,人们对于虚拟世界中的物体及场景,总希望它能够与真实世界一模一样,假如能够取得真实物体的几何模型与表面反射特性,就能够在电脑图学中真实地描绘出物体的反射现象,进而得以在虚拟世界中产生与真实物体相似的虚拟影像。本篇论文的目的,是要以观察物体表面反射特性的方式,估测出物体表面的反射特性。
我们的作法,是采用单一光源来进行照明,并利用摄影机来观察被放置在转盘上的物体,而取得每隔一个固定的角度所拍下的影像。接着是分析物体观察的结果,基于所使用的Phong's model,我们可以取得物体反射的ambient项、diffuse项、以及specular项。最后,取得了物体的几何模型与表面的反射特性之后,我们就可以在不同的照明状况下,绘制出最真实的影像,包括光源位置与颜色的改变。
In recent years the applications of virtual reality become popular. People always want the virtual objects and scenes look natural like the real ones. If we can get the geometric model and surface reflectance properties of the real object under consideration, then we can render the virtual object just like the real one. The primary objective of this thesis is to estimate reflectance coefficients of an object from a sufficient number of images taken around it.
In our method we use a single light source to illuminate the object, and we use a fixed camera to take the pictures of the object which is rotating by a fixed degree on a turn table. Then, we estimate reflectance coefficients of the object based on the Phong's model, including the ambient term, diffuse term, and specular term. After we obtain the object geometric model and surface reflectance properties, we can render the object image with a varying light source which changes its location and its intensity.
URI: http://140.113.39.130/cdrfb3/record/nctu/#NT870392093
http://hdl.handle.net/11536/64120
显示于类别:Thesis