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dc.contributor.author黃敏琇en_US
dc.contributor.authorHuang, Min-Shiouen_US
dc.contributor.author林松山en_US
dc.contributor.authorLin, Song-Sunen_US
dc.date.accessioned2015-11-26T01:07:44Z-
dc.date.available2015-11-26T01:07:44Z-
dc.date.issued2013en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT070052304en_US
dc.identifier.urihttp://hdl.handle.net/11536/71451-
dc.description.abstract形變是一個圖像變成另一個圖像的過程。本論文中,我們將著重在人臉曲面的保角形變。根據黎曼映射定理,一個簡單的連通曲面,存在唯一的黎曼保角映射,可將此曲面映射到單位圓盤上。因此我們將三維人臉曲面的對應問題化簡成二維的單位圓盤對應問題。其中我們還透過保角映射與拓樸同倫的概念,進行曲面三角網格的統一,再進行曲面的對應以完成形變。本論文的結果,將根據上述的概念,重建三維人臉虛擬播報的影片。zh_TW
dc.description.abstractMorphing is the process of changing one figure to another. In this study, we focus on the conformal morphing on the facial surface. According to the Riemann mapping theorem, we know that there exists a unique Riemann conformal mapping to map a simply connected surface to a unit disk. Hence, we reduce the 3D facial surface matching problem to a unit disk matching problem. Among the process of morphing, we also use the concept of conformal mapping and homotopy to uniform structure of triangular mesh on surface, and then complete the surface matching. The result of this study will be based on those concepts to reconstruct the virtual broadcasting film with facial surface.en_US
dc.language.isoen_USen_US
dc.subject保角zh_TW
dc.subject形變zh_TW
dc.subject網格統一zh_TW
dc.subject虛擬播報zh_TW
dc.subjectconformalen_US
dc.subjectmorphingen_US
dc.subjectmesh uniformizationen_US
dc.subjectvirtual broadcastingen_US
dc.title保角曲面形變的應用---虛擬播報zh_TW
dc.titleApplication of Conformal Surface Morphing for Virtual Broadcastingen_US
dc.typeThesisen_US
dc.contributor.department應用數學系數學建模與科學計算碩士班zh_TW
Appears in Collections:Thesis


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