完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | 蘇詠迪 | en_US |
dc.contributor.author | Yung-Ti Su | en_US |
dc.contributor.author | 陳稔 | en_US |
dc.contributor.author | Zen Chen | en_US |
dc.date.accessioned | 2014-12-12T02:39:21Z | - |
dc.date.available | 2014-12-12T02:39:21Z | - |
dc.date.issued | 2004 | en_US |
dc.identifier.uri | http://140.113.39.130/cdrfb3/record/nctu/#GT009217592 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/73957 | - |
dc.description.abstract | 本論文的主要目的,是為了在不貼感應標誌(Marker)的情況下,以逆向動力學修正由立體視覺所得到較粗略的人體動作原始資料,使其肢節長度與內部角度更為正確可靠。 本論文使用兩部攝影機分別以不同的視角拍攝表演者的動作,並得到兩串立體影像序列,透過影像處理方式得到人體各關節粗略三維座標位置後,以肢節長度正確定義的人體模型為初解,使用逆向動力學修正人體動作原始資料。 文中對本論文所定的人體模型架構做了完整的介紹,將人體模型定義為以腳跟為Root的樹狀架構,其中包含了十一個關節點,共二十一個關節的自由度,再以四個End-effectors在人體動作原始資料中的位置為逆向動力學的修正目標。並且說明了各種逆向動力學方法的理論根據,Jacobian的定義、pseudo-inverse方法、Damped Least Square方法與Selectively Damped Least Square方法。 實驗中展示了以不同的初解來源進行逆向動力學修正的結果,以不同的逆向動力學解法求解的結果。修正完各個畫格後,以關鍵畫格取代完整畫格的成果。最後以IP為初解使用的DLS逆向動力學方法通常是在效率與正確性上較好的選擇。 | zh_TW |
dc.description.abstract | The main purpose of this thesis is to refine a sequence of stereo vision-based human motion raw data with a goal that the true limb lengths and proper joint angles can be satisfied. Two CCD cameras are used to gain a video of human motion from two different view points. 3D joint positions are extracted from these two image sequences through techniques of image-processing and computer vision. The thesis introduces a hierarchic human body structure, which is a tree structure using the heel as root. It includes twenty-one degrees of freedom in eleven joints. 4 end-effectors are used in inverse kinematics refinement. The overview of Jacobian, pseudo-inverse method, Damped Least Square Method is given. In the experiments, results of refinement using different inverse kinematics methods are obtained. The analysis and comparisons of the results are given. A typical segment of a smooth motion data is used to show the similarity between the frame-by-frame refined stick figure motion and the key-frame interpolated motion. At the end, the damped least square method using the IP-based solution as the initial solution is generally top-choice solution in terms of efficiency and precision. | en_US |
dc.language.iso | zh_TW | en_US |
dc.subject | 逆向動力學 | zh_TW |
dc.subject | Inverse Kinematics | en_US |
dc.title | 利用逆向動力學修正立體視覺人體動作原始資料 | zh_TW |
dc.title | Inverse Kinematics Refinement of Stereo Vision-Based Human Motion Raw Data | en_US |
dc.type | Thesis | en_US |
dc.contributor.department | 資訊科學與工程研究所 | zh_TW |
顯示於類別: | 畢業論文 |