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dc.contributor.authorLiu, JDen_US
dc.contributor.authorKo, MTen_US
dc.contributor.authorChang, RCen_US
dc.date.accessioned2014-12-08T15:01:10Z-
dc.date.available2014-12-08T15:01:10Z-
dc.date.issued1998-01-01en_US
dc.identifier.issn0097-8493en_US
dc.identifier.urihttp://hdl.handle.net/11536/76-
dc.description.abstractThis paper discusses the self-collision avoidance problem in simulating the dynamic behavior of deformable cloth. It is not an easy task to simulate realistically the response of cloth in various types of complicated self-collisions. In this paper, the bounding box technique in addition to ordinary pre-checking for collision detection is used to avoid self-collision. Instead of avoiding self-collision of cloth triangles, we relax to avoid the collision of the bounding boxes of cloth triangles. Some constraints are enforced on the vertices of the cloth triangles to prevent their bounding boxes from penetrating in the direction of collision. The experimental results show that the relaxed self-collision avoidance method can create realistic cloth behavior and wrinkling formation processes. Since the types of interaction between bounding boxes are simple, our method is simple but robust in avoiding self-collisions. (C) 1998 Elsevier Science Ltd. All rights reserved.en_US
dc.language.isoen_USen_US
dc.subjectcloth animationen_US
dc.subjectself-collisionen_US
dc.subjectbounding boxen_US
dc.subjectiteration methoden_US
dc.titleA simple self-collision avoidance for cloth animationen_US
dc.typeArticleen_US
dc.identifier.journalCOMPUTERS & GRAPHICSen_US
dc.citation.volume22en_US
dc.citation.issue1en_US
dc.citation.spage117en_US
dc.citation.epage128en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000074242100011-
dc.citation.woscount7-
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