完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Larbani, M. | en_US |
dc.contributor.author | Yu, P. L. | en_US |
dc.date.accessioned | 2014-12-08T15:11:29Z | - |
dc.date.available | 2014-12-08T15:11:29Z | - |
dc.date.issued | 2011-06-01 | en_US |
dc.identifier.issn | 0022-3239 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1007/s10957-011-9799-1 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/8814 | - |
dc.description.abstract | In this paper, we present a new approach to n-person games based on the Habitual domain theory. Unlike the traditional game theory models, the constructed model captures the fact that the underlying changes in the psychological aspects and mind states of the players over the arriving events are the key factors, which determine the dynamic process of coalition formation. We introduce two new concepts of solution for games: strategically stable mind profile and structurally stable mind profile. The theory introduced in this paper overcomes the dichotomy of non-cooperative/cooperative games, prevailing in the existing game theory, which makes game theory more applicable to real-world game situations. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | Habitual domains | en_US |
dc.subject | Games | en_US |
dc.subject | Coalition formation | en_US |
dc.subject | Markov chains | en_US |
dc.title | n-Person Second-Order Games: A Paradigm Shift in Game Theory | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1007/s10957-011-9799-1 | en_US |
dc.identifier.journal | JOURNAL OF OPTIMIZATION THEORY AND APPLICATIONS | en_US |
dc.citation.volume | 149 | en_US |
dc.citation.issue | 3 | en_US |
dc.citation.spage | 447 | en_US |
dc.citation.epage | 473 | en_US |
dc.contributor.department | 資訊管理與財務金融系 註:原資管所+財金所 | zh_TW |
dc.contributor.department | Department of Information Management and Finance | en_US |
dc.identifier.wosnumber | WOS:000290344400001 | - |
dc.citation.woscount | 3 | - |
顯示於類別: | 期刊論文 |