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USING GAME AND STATISTICAL ANALYSIS TO CONFIRM GOLDRATT'S LOGICAL ANALYSIS OF POOR DELIVERY IN A MULTI-PROJECT ENVIRONMENT

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The objective of this study is to confirm Goldratt's logical analysis of poor delivery in a multi-project environment. Two hundred and ten experienced managers were invited to participate in a multi-project management game that simulates reality. A statistical analysis of the experimental data of this study indicates that the mode of project planning and execution (unrealistic project planning, a lack of clear working priorities, misuse of safety time, and bad multi-tasking), not uncertainty, is the root cause of poor delivery, and should therefore be improved first. The result confirmed Goldratt's logical analysis of poor delivery in project management.

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