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dc.contributor.authorCheng Meng-Tzuen_US
dc.contributor.authorLin Yu-Wenen_US
dc.contributor.authorShe Hsiao-Chingen_US
dc.date.accessioned2014-12-16T06:14:56Z-
dc.date.available2014-12-16T06:14:56Z-
dc.date.issued2013-08-08en_US
dc.identifier.govdocG09B023/00zh_TW
dc.identifier.urihttp://hdl.handle.net/11536/105011-
dc.description.abstractAn educational gaming device for learning evolutionism comprises a display device, a storage device and an operation unit. The storage device stores at least one scene and a plurality of corresponding representative creatures. The storage device and the display device are coupled to the operation unit. The operation unit selects at least two creatures from the representative creatures to respectively function as at least one player character and at least one non-player character. The operation unit drives the display device to show the process of interactivity and evolution of the player character and the non-player character in the scene. The game of the present invention features clear rules, instant feedbacks and competitions, and has much more interaction with the users than common instructional activities or common educational animations.zh_TW
dc.language.isozh_TWen_US
dc.titleEDUCATIONAL GAMING DEVICE FOR LEARNING EVOLUTIONISMzh_TW
dc.typePatentsen_US
dc.citation.patentcountryUSAzh_TW
dc.citation.patentnumber20130203033zh_TW
Appears in Collections:Patents


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