標題: | An integrated approach to achieving optimal design of computer games |
作者: | Hsu, SH Lee, FL Wu, MC 工業工程與管理學系 Department of Industrial Engineering and Management |
關鍵字: | neural networks;genetic algorithms;optimization;computer game |
公開日期: | 1-七月-2006 |
摘要: | In a time-to-market environment, designers may not be able to incorporate all the design features in a computer game. For each feature, there are several levels of implementation, which is corresponded to different levels of benefit as well as cost. Therefore, a trade-off decision for determining appropriate levels of implementation is very important, yet has been rarely studied in literature. This paper presents an approach to solve the trade-off decision problem. This approach applies the neural network technique and develops a genetic algorithm to optimize the design of computer games. By this approach, a near-optimal design alternative can be identified in a timely fashion. (c) 2005 Elsevier Ltd. All rights reserved. |
URI: | http://dx.doi.org/10.1016/j.eswa.2005.09.012 http://hdl.handle.net/11536/12105 |
ISSN: | 0957-4174 |
DOI: | 10.1016/j.eswa.2005.09.012 |
期刊: | EXPERT SYSTEMS WITH APPLICATIONS |
Volume: | 31 |
Issue: | 1 |
起始頁: | 145 |
結束頁: | 149 |
顯示於類別: | 期刊論文 |