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dc.contributor.authorWay, Der-Loren_US
dc.contributor.authorChang, Yu-Shengen_US
dc.date.accessioned2015-07-21T08:29:09Z-
dc.date.available2015-07-21T08:29:09Z-
dc.date.issued2015-03-01en_US
dc.identifier.issn0253-3839en_US
dc.identifier.urihttp://dx.doi.org/10.1080/02533839.2014.955970en_US
dc.identifier.urihttp://hdl.handle.net/11536/124315-
dc.description.abstractHair rendering is one of the major research topics in computer graphics. A lot of papers on hair modeling have focused on photo-realistic rendering. This paper proposes a stylized cartoon hair rendering flow diagram including animated hair strand creation, stroke path generation, brush stroke line simulation, and expressive hair rendering. A reordering mechanism addresses depth and stroke line rendering for a suitable performance and temporal coherence. The proposed method creates a delicate expression similar to an artist\'s drawing. To validate real-time performance, all stroke effects are rendered with different shaders on a graphics processing unit. The method is flexible enough to allow users to select shader effects and control the parameters of each activated shader to create esthetically pleasing results. Finally, the proposed method produces excellent experimental results. These results are compared to the results of previous studies.en_US
dc.language.isoen_USen_US
dc.subjectcomputer animationen_US
dc.subjecthair renderingen_US
dc.subjectstylized line-based renderingen_US
dc.subjecttoon shadingen_US
dc.subjectphysically based dynamicsen_US
dc.titleA cartoon-style rendering for physical dynamic hair animationen_US
dc.typeArticleen_US
dc.identifier.doi10.1080/02533839.2014.955970en_US
dc.identifier.journalJOURNAL OF THE CHINESE INSTITUTE OF ENGINEERSen_US
dc.citation.volume38en_US
dc.citation.spage149en_US
dc.citation.epage158en_US
dc.contributor.department多媒體工程研究所zh_TW
dc.contributor.departmentInstitute of Multimedia Engineeringen_US
dc.identifier.wosnumberWOS:000349550600002en_US
dc.citation.woscount0en_US
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