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dc.contributor.authorWong, Sai-Keungen_US
dc.contributor.authorChou, Yi-Hungen_US
dc.contributor.authorYang, Hsiang-Yuen_US
dc.date.accessioned2019-12-13T01:12:50Z-
dc.date.available2019-12-13T01:12:50Z-
dc.date.issued2018-01-01en_US
dc.identifier.isbn978-1-4503-5705-0en_US
dc.identifier.urihttp://dx.doi.org/10.1145/3190834.3190839en_US
dc.identifier.urihttp://hdl.handle.net/11536/153269-
dc.description.abstractThis paper presents a novel agent-based approach to simulate cooperative tasks in crowd simulation. Our framework consists of two kinds of agents: pedestrians and workers. A cooperative task requires two or more workers to simultaneously perform actions on objects. The workers should cooperate with each other to finish tasks. This framework considers several basic cooperative behaviors including pushing obstacles away from blocked exits, lifting cargos and carrying them to a destination, and pulling objects using ropes. A complex task can be decomposed into several simple tasks and the simple tasks are finished either in a sequential or parallel order. Our framework also simulates crowd behaviors such as workers joining and leaving cooperative tasks, moving objects around obstacles, collision avoidance for agents, and way giving. We demonstrate examples for simulating different cooperative behaviors. Our framework can be applied to movies, crowd evacuation, narrative systems, task planning simulation, and games.en_US
dc.language.isoen_USen_US
dc.subjectCrowd simulationen_US
dc.subjectagent-baseden_US
dc.subjectcooperative tasksen_US
dc.titleA Framework for Simulating Agent-Based Cooperative Tasks in Crowd Simulationen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1145/3190834.3190839en_US
dc.identifier.journalACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES (I3D 2018)en_US
dc.citation.spage0en_US
dc.citation.epage0en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000492752000011en_US
dc.citation.woscount0en_US
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