完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Fujita, Hamido | en_US |
dc.contributor.author | Wu, I-Chen | en_US |
dc.date.accessioned | 2014-12-08T15:24:13Z | - |
dc.date.available | 2014-12-08T15:24:13Z | - |
dc.date.issued | 2012-10-01 | en_US |
dc.identifier.issn | 0950-7051 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1016/j.knosys.2012.05.014 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/16818 | - |
dc.language.iso | en_US | en_US |
dc.title | A special issue on artificial intelligence in computer games: AICG | en_US |
dc.type | Editorial Material | en_US |
dc.identifier.doi | 10.1016/j.knosys.2012.05.014 | en_US |
dc.identifier.journal | KNOWLEDGE-BASED SYSTEMS | en_US |
dc.citation.volume | 34 | en_US |
dc.citation.issue | en_US | |
dc.citation.spage | 1 | en_US |
dc.citation.epage | 2 | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000309093000001 | - |
dc.citation.woscount | 1 | - |
顯示於類別: | 期刊論文 |