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dc.contributor.author謝智正en_US
dc.contributor.authorHsieh, Chih-Chengen_US
dc.contributor.author楊千en_US
dc.contributor.authorYang, Chyanen_US
dc.date.accessioned2014-12-12T01:41:42Z-
dc.date.available2014-12-12T01:41:42Z-
dc.date.issued2009en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079734503en_US
dc.identifier.urihttp://hdl.handle.net/11536/45469-
dc.description.abstract隨著Facebook的快速發展及龐大的經濟效益,社交遊戲已引起產業及學術界相當的關注,但是過去的研究卻很少探討社交遊戲的使用動機。因此,本研究以修正科技接受模型之觀點,並結合心理因素及社會性因素,探討社交遊戲使用者參與社交遊戲之動機因素。 本研究提出一解釋社交遊戲的行為模式,並經由問卷發放,及統計分析進行驗證以瞭解社交遊戲使用者使用社交遊戲之因素。研究結果顯示,逃離以及娛樂認知與為其參與遊戲意圖之重要因素;除此之外,社交互動性、社會凝聚性亦對社交遊戲使用者參與意圖呈現顯著影響。zh_TW
dc.description.abstractWith the rapid growing of Facebook and massive game applications on it, social gaming has caused considerable concern in industry and academia. Nevertheless, little is published about what motivate people to play the social games. In response, this thesis proposed a model based on revised technology acceptance model combined with psychological prospects and social influences factors. This thesis proposed an explanation of social game behavior patterns by s survey study. Through an analysis of empirical data, the results showed that escapism and perceived enjoyment have positive effects on the intention of participating in social games. Additionally, social interaction and social cohesion are also important and significant factors to present the behavior intention for playing social games.en_US
dc.language.isoen_USen_US
dc.subject社交遊戲zh_TW
dc.subject網頁遊戲zh_TW
dc.subjectFacebookzh_TW
dc.subject科技接受模型zh_TW
dc.subject社會影響zh_TW
dc.subjectSocial gameen_US
dc.subjectWeb gameen_US
dc.subjectFacebooken_US
dc.subjectTechnology Acceptance Model (TAM)en_US
dc.subjectSocial influenceen_US
dc.title影響使用者參與社交遊戲動機之研究 - 以Facebook為例zh_TW
dc.titleMotivations of Playing Social Games - an Empirical Investigation of Facebooken_US
dc.typeThesisen_US
dc.contributor.department資訊管理研究所zh_TW
Appears in Collections:Thesis