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dc.contributor.author赵伟忠en_US
dc.contributor.authorChao, Wei-Chungen_US
dc.contributor.author朱博涌en_US
dc.contributor.authorChu, Po-Youngen_US
dc.date.accessioned2014-12-12T01:44:23Z-
dc.date.available2014-12-12T01:44:23Z-
dc.date.issued2009en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079761513en_US
dc.identifier.urihttp://hdl.handle.net/11536/46127-
dc.description.abstract在科技发展历史上出现许多既有领导企业被新兴企业利用破坏性创新取代的案例。对既有企业而言,藉由评估破坏性创新,可以对即将面对的冲击早一步采取因应措施,使竞争优势得以维持;对新兴企业而言,评估破坏性创新即是找出成长的利基,并可依此进入主流市场甚至击倒既有领导企业。本研究发现,联发科在手机晶片产品上不是先行者而是后进者,在“技术采用生命周期”已经跨越“鸿沟”后,在市场即将掀起“龙卷风暴”的时间点附近,联发科才正式切入市场。另外,联发科以“持续性创新”来建立核心技术能力,以“破坏性创新”作为公司产品发展策略。
身为后进者的联发科在切入市场后,能够进而成为市场领导者,透过重组价值链的掌控与扩展,改写 IC设计公司与系统厂之间原有的游戏规则,提升系统厂自身的竞争力,为客户缩短产品上市时间。
而联发科的创新成功,归功于联发科本身札实的研发能力,要先建立研发人员在产品不同的阶段,做不同任务的认知与能力,亦积极透过策略并购方式、技术授权方式、及技术合作方式来建立更完整的核心能力;另外,透析产业的发展商机,调整公司产品发展策略,创新价值链的多赢。
zh_TW
dc.description.abstractChristensen proposed the concept of "disruptive innovation" to explain why the established firm failed when facing new market of new technology. However, Christensen just proposed the idea of "disruptive innovation", but he didn't clearly define what "disruptive innovation" is.

Mediatek is the largest fabless IC design house in Taiwan. In 2009, is the 4th largest fabless design house in the world with year revenue was achieved to USD 3.5 Billion. The optical storage chipset shipment ranked no. 1. Product lines of Blu-ray DVD chipset, mobile phone chipset and digital TV chipset were time-to-market and achieved leading positions in a short time effectively. The theme of this thesis is to decrypt the hidden formula of Mediatek’s growth strategy.

From our study, Mediatek is not the first-mover at all. Instead, it is a follower. During technology adoption life cycle, Mediatek always entered markets after the stage of ‘crossing the chasm’ and before the stage of ‘tornado’. So Mediatek’s key strategy was kept in ‘sustaining innovation’ and ‘disruptive innovation’. Mediatek continued restructuring and developing value chains, changing the original rule of the game between IC design houses and the whole ecosystem by enhancing the competitiveness of system maker itself, and shortening the product developing time for customers.

The success of innovation was based to their core technology competence, and clear market segmentation. The core competence was gained and developed from their own R&D capability, complementary acquisitions, collaborative development and warrant technology utilization. Mediatek applied this success model in each product roadmap and achieved a win-win for all participating members of the new ecosystem.
en_US
dc.language.isozh_TWen_US
dc.subject破坏性创新zh_TW
dc.subject采用生命周期zh_TW
dc.subject价值链演进zh_TW
dc.subject企业策略zh_TW
dc.subjectDisruptive Innovationen_US
dc.subjectTechnology Adoption Life Cycleen_US
dc.subjectValue Chain Evolutionen_US
dc.subjectCorporate Strategyen_US
dc.title破坏性创新个案研究 ---联发科的中国山寨机蓝海策略zh_TW
dc.titleA Case Study of Destructive Innovations – The Blue Ocean Strategy of MediaTek for the China Mobile Marketen_US
dc.typeThesisen_US
dc.contributor.department高阶主管管理硕士学程zh_TW
显示于类别:Thesis


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