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dc.contributor.author張又升en_US
dc.contributor.authorChang, Yu-Shengen_US
dc.contributor.author施仁忠en_US
dc.contributor.author魏德樂en_US
dc.contributor.authorShih, Zen-Chungen_US
dc.contributor.authorWay, Der-Loren_US
dc.date.accessioned2014-12-12T01:59:51Z-
dc.date.available2014-12-12T01:59:51Z-
dc.date.issued2011en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079957511en_US
dc.identifier.urihttp://hdl.handle.net/11536/50587-
dc.description.abstract在漫畫與卡通動畫中,頭髮對於畫家來說,是個展現角色的個人特質、情感、以及特色風格的一項重要工具。本論文提出一個動漫畫風格髮絲動畫的即時成像技術。我們首先將動態髮絲上的質點做為系統的輸入。而後我們利用非擬真顯像領域中的stylized line-based rendering 的技術,套用於動態髮絲上來模擬動漫畫家的繪圖筆觸風格。我們所產生的筆觸效果包括影線、卡通著色法、強光羽狀筆觸、以及其他動漫畫特效。筆觸的模擬與產生,以及最後的成像皆於GPU上執行並完成,利用GPU的硬體優勢來有效提升執行效率。zh_TW
dc.description.abstractIn comics and cartoons animation, hair is a strong vehicle for artists to express the personality, emotion, and style of the character. In this thesis, we present a real-time rendering technique for the hair animation of comic and cartoon styles hair. We first take a set of dynamic particles to generate the animated hair strands. Then we use a stylized line-based rendering technique performing on the generated hair strands to generate the stylized hair strokes that imitate the comic drawings. The stroke effects we generate include silhouettes, cel-shading, highlights, and other comic effects. Strokes generation and rendering are performed on GPU and utilize the advance of graphics hardware to improve the performance.en_US
dc.language.isoen_USen_US
dc.subject計算機圖學zh_TW
dc.subject非擬真顯像zh_TW
dc.subject毛髮模擬zh_TW
dc.subjectComputer Graphicsen_US
dc.subjectNon-photorealistic Renderingen_US
dc.subjectHair Simulationen_US
dc.title漫畫風格髮型即時成像之研究zh_TW
dc.titleReal-time Stylized Line-based Rendering of Animated Hairsen_US
dc.typeThesisen_US
dc.contributor.department多媒體工程研究所zh_TW
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