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dc.contributor.author蘇科旭en_US
dc.contributor.authorKo-Hsu Suen_US
dc.contributor.author袁賢銘en_US
dc.contributor.authorShyan-Ming Yuanen_US
dc.date.accessioned2014-12-12T02:04:21Z-
dc.date.available2014-12-12T02:04:21Z-
dc.date.issued2003en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009123532en_US
dc.identifier.urihttp://hdl.handle.net/11536/52868-
dc.description.abstract近年來,隨著多人線上遊戲市場不斷的擴大,有越來越多的廠商都相繼的投入大量的資源來進行線上遊戲的研發,所以整個遊戲開發及伺服器管理方式的研究變的越來越重要。根據目前在多人線上遊戲開發過程普遍被使用到的訊息導向多人線上遊戲平台,本篇論文主要提出一個建構於平台之上的開發及管理系統的架構,讓整個開發以及管理的工作變的更簡單且更具有彈性。zh_TW
dc.description.abstractIn recent years, by the massively multiplayer online game (MMOG) market become growing continuously, there are more and more game development factories to invest large resource in MMOG development. So the MMOG development and management system research become more important. According to the message oriented MMOG platform which be commonly used in the development flow, this paper present a framework of development and management system under the MMOG platform. Under the framework, the MMOG development and management work will become more simply and with more elasticityen_US
dc.language.isoen_USen_US
dc.subject線上遊戲zh_TW
dc.subject開發系統zh_TW
dc.subject管理系統zh_TW
dc.subjectMMOGen_US
dc.subjectdevelopment systemen_US
dc.subjectmanagement systemen_US
dc.title一個鉅量多人連線遊戲開發及管理系統架構zh_TW
dc.titleA Framework of MMOG Development and Management Systemen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
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