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dc.contributor.author許瑜明en_US
dc.contributor.authorXu, Yu-Mingen_US
dc.contributor.author張瑞川en_US
dc.contributor.authorZhang, Rui-Chuanen_US
dc.date.accessioned2014-12-12T02:06:15Z-
dc.date.available2014-12-12T02:06:15Z-
dc.date.issued1988en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT774394005en_US
dc.identifier.urihttp://hdl.handle.net/11536/54206-
dc.description.abstract在本論文裡,我們提出一個產生山三維圖像的新方法,希望能藉此方法正確地表現出 山貌的特性。基本上,我們利用等高線地圖上的高度資料控制山的形狀,並藉用布朗 運動的不規則性產生山的崎山區外觀,最後以一個簡單的顏色模式來模擬山岩的光學 性質。zh_TW
dc.language.isozh_TWen_US
dc.subject隨機模式zh_TW
dc.subject程序化zh_TW
dc.subject三維圖像zh_TW
dc.subject等高線zh_TW
dc.subject布朗運動zh_TW
dc.subject資訊zh_TW
dc.subject電腦zh_TW
dc.subject電腦科學zh_TW
dc.subjectPROCEDUREen_US
dc.subjectINFORMATIONen_US
dc.subjectCOMPUTERen_US
dc.subjectINFORAMTIONen_US
dc.subjectCOMPUTER-SCIENCEen_US
dc.title利用隨機模式程序化產生三維的山zh_TW
dc.titleProcedual generation of 3-D mountains with stochastic modelsen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
Appears in Collections:Thesis