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dc.contributor.author蘇照彬en_US
dc.contributor.authorChao-Bin Suen_US
dc.contributor.author周 倩;趙子宏en_US
dc.contributor.authorChien Chou ;T.H.Steve,Chaoen_US
dc.date.accessioned2014-12-12T02:11:50Z-
dc.date.available2014-12-12T02:11:50Z-
dc.date.issued1993en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT820374004en_US
dc.identifier.urihttp://hdl.handle.net/11536/57794-
dc.description.abstract如何幫助設計者發展一個成功的互動式系統一直是HCI研究的主要目標。 而過去十年中,研究的方向已經逐漸由傳統的提供某些準則(guidelines) 作為設計的參考而轉變為對設計程序(Process of Design)的研究。本文 主張 Scenario是一種支援設計者貫徹設計程序的工具。它不論在設計開 始前 ,設計階段,或後期的雛型發展及評估階段都能夠全程參與。 Scenario 的目地與功用是多重的,它可作為不同背景人員互相溝通的工 具,作為激發設計人員靈感的媒體,作為評估的材料與方法,或作為系統的 文件記錄等,它也使設計人員能在耗費不多的情況下對系統作快速的修正 。本文了介紹 Scena- ario 的理論與應用外,並以一個例子:ITV電視節目 表;來展示運用 Scenar- io 發展互動式介面系統的過程,並在文章的最後 討論了適用於以 Scenario為設計理念的紙模型及啟發式評估法。 The main gole of HCI reserach is to help designers develop usable and useful incteractive systems. In the past decade, the focus of HCI research shifted from providing design guidelines to emphasizing the process of design.This study argues that "Scenario" is a supporting tool for designers to go through the entire design process, from the predesign stage,the design stage, to the postdesign stage. In addition to the discussions in theories and applications of scenario in HCI research, an interactive television program guide prototype was developed to practice the scenario-based methods. Techniques such as paper- mockups and Heuristic evaluation, which are approariate for scenario methods are also discussed.zh_TW
dc.language.isozh_TWen_US
dc.subject劇本;設計;人機互動;人機介面;使用性;使用者介面zh_TW
dc.subjectScenario;Design;Human-Computer Interaction;Human-Computer Interface;Usability;User Interfaceen_US
dc.titleScenario在人機互動中之理論與應用:以互動電視節目表的發展與評估為例zh_TW
dc.titleTheories and Applications of Scenario in Human-Computer Interaction ---- A Case of Interactive TV ProgramGuideen_US
dc.typeThesisen_US
dc.contributor.department傳播研究所zh_TW
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