Title: 三維電子故事書之三維動畫演員物件編輯系統之設計與實作
The design and implementation of 3D model builder for 3D Electronic Story Book
Authors: 蔡振成
Tsai, Chen-Cheng
陳登吉
Deng-Jyi Chen
資訊科學與工程研究所
Keywords: 電子故事;動畫;三維動畫演員物件;三維動畫;Electronic Story Book;animation;3D Object;3D animation
Issue Date: 1995
Abstract: 由於電子故事書是利用多媒體來展現故事的內容,所以它具有各種故事書 的優點。電子故事書的最大的特點在於電子故事書具有互動性。藉由多媒 體的互動,讀者可以利用輸入裝置來產生互動的效果,或者變更故事的情 節。最吸引人的多媒體互動效果就是動畫。我們希望能將現行電子故事書 的動畫換成三維動畫,使得動畫的效果更較具真實。所以我們設計三維動 畫演員物件來展現三維動畫效果。 動畫的編輯往往花費很多的時間,所 以我們希望設計一套動畫編輯系統,節省動畫編輯的時間。在本篇論文中 ,我們的目標就是設計一套三維動畫演員物件的編輯系統。在這套系統中 ,使用者可以透過視覺化的編輯環境編輯需要的動畫效果。同時在系統中 也提供動畫預覽的功能,使得使用者能夠立刻修改,得到想要的結果。如 此一來,便可以大大減低編輯時間,提高編輯的效率。 Unlike traditional story books, Electronic Story Books can interact with users based on the program control to show its ability to support multimedia demonstration. Thus, the most significant feature provided by electronic story books is its interactive ability with users. With multimedia interactive demonstration, readers can simply use mouse to change the effect of story scenario (such as animation). With the 3D animation, Electronic Story Books can bring users into another space dimension and will be more attractive to common users. To create 3D animation is not an easy job, rather it is a time consuming process. In this thesis, our objective is to design a 3D model builder to ease 3D animation creation. Through this designed system, users can create 3D animation they wish through a visual authoring environment. This tool also provides ability to preview the result of the editing animation. Also, allowing users to correct the animation immediately is another consideration for this designed tool. These important features for reducing 3D animation creation time will be discussed and demonstrated in this designed tool.
URI: http://140.113.39.130/cdrfb3/record/nctu/#NT840392013
http://hdl.handle.net/11536/60354
Appears in Collections:Thesis