標題: | 打光與霧特效的轉移 Lighting and Foggy Effect Transfer |
作者: | 黃富熙 Huang, Fu-Hsi 莊榮宏 林文杰 Chuang, Jung-Hong Lin, Wen-Chieh 多媒體工程研究所 |
關鍵字: | 燈光設計;霧;lighting design;fog |
公開日期: | 2014 |
摘要: | Rendering participating media plays an important role in animation or games, since it can influence the atmosphere of scenes and generate some special lighting effects such as the glow and god rays. To design a scene with participating media such as fog and glow effects, it usually require user to fine tune some parameters of lighting and fog to achieve their goal. We propose a method that aims to transfer the desired lighting and foggy effect on a photo to the 3D scene by solving an inverse problem. We can generate a 3D scene with similar specified effects and atmosphere on the target image. Computation time depends on the complexity of the input scene. Rendering participating media plays an important role in animation or games, since it can influence the atmosphere of scenes and generate some special lighting effects such as the glow and god rays. To design a scene with participating media such as fog and glow effects, it usually require user to fine tune some parameters of lighting and fog to achieve their goal. We propose a method that aims to transfer the desired lighting and foggy effect on a photo to the 3D scene by solving an inverse problem. We can generate a 3D scene with similar specified effects and atmosphere on the target image. Computation time depends on the complexity of the input scene. |
URI: | http://140.113.39.130/cdrfb3/record/nctu/#GT070056649 http://hdl.handle.net/11536/76494 |
Appears in Collections: | Thesis |
Files in This Item:
If it is a zip file, please download the file and unzip it, then open index.html in a browser to view the full text content.