Full metadata record
DC FieldValueLanguage
dc.contributor.author蔡瑞文en_US
dc.contributor.authorTsai Ruei-Wenen_US
dc.contributor.author張登文en_US
dc.contributor.authorChang Teng-Wenen_US
dc.date.accessioned2014-12-12T02:49:19Z-
dc.date.available2014-12-12T02:49:19Z-
dc.date.issued2005en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009247511en_US
dc.identifier.urihttp://hdl.handle.net/11536/77440-
dc.description.abstract設計者在基地上進行基地設計時,通常都會遇到設計概念及基地資訊,如何有夠有效的記錄及處理的問題。Lynch及Hack曾提出在基地上記錄設計構想的概念,是來自於設計者的認知和基地現場環境的結合。但是因為媒材的關係,使得這樣的設計行為必需依靠設計者本身的想像。本研究的目的為了解,目前在基地上設計的過程中,設計概念經過資料數化的轉譯過程後,所造成的設計結果之差異,並由移動性設計裝置的角度,提供DOS的整合性設計過程。 為了解一般基地設計過程中,設計及基地現場環境的互動性,本研究透過文獻的回顧及簡單訪談,了解目前基地設計過程,並透過觀察實際基地設計中,設計者所產生的行為及設計成果分析,發現設計成果的差異性所產生的原因,是來自於一般基地設計所使用的媒材。所以本研究經由設計行為的觀察、和設計相關的文獻回顧,及設計視覺思考、空間互動技術的相關研究案例,整理出基地設計所需的設計媒材要素。經過相關設備的評估分析,實作一基地設計媒材裝置(MODA),並在實際的設計過程中操作。 由使用媒材裝置設計的成果及分析,和一般基地設計過程的設計成果相比對,發現透過新的設計媒材裝置,的確能夠使在基地當下所發展的設計構想,能有效的保留。對基地設計行為及對基地環境的設計思考,也因為媒材所提供整合性及即時性的功能,產生基地設計的行為及步驟的改變。設計媒材和設計行為的關係,也因為設計媒材具有初步判別設計者行為的特性,是設計媒材與設計者間更具互動性的可能。 關鍵字:互動式設計媒材,在基地上設計,基地設計活動,Mixed reality,設計過程。zh_TW
dc.description.abstractThe information collected directly from the site is often a key inspiration for the further design development. How does designer capture the design concepts along with perceiving the site information when they are on site? Lynch and Hack have pointed out that the design concepts are the combination of the cognitive perception of designers and the environmental information of the site. Therefore, a suitable design media is needed to allow such interactive design behaviors with environment on site. Consequently, the goal of our research is to understand the differential design concepts that can be translated and represented in digital form, and also the possible integrated design process for DOS (design on site) base on a mobile design device. With activity analysis, this thesis unleashes several key points in information translation among a typical DOS session. The interactive behaviors involving design concepts and the environment of the site are identified. With reviews of several case studies of the interactive technologies of physical-virtual space, a movable design device called MODA (Mixed reality On site Design Assistance) is proposed and implemented as the test-bed for understanding DOS. Experiments are conducted for comparing the usages of DOS with MODA and general DOS. The advantages of using DOS mode as well as the possible research direction for design media for DOS are discovered and discussed as well. Among those, a useful design process that integrates both information collection and design on site process is proposed. Keywords: Interactive design media, design on site, design activity on site, mixed reality, design processen_US
dc.language.isozh_TWen_US
dc.subject互動式設計媒材zh_TW
dc.subject在基地上設計zh_TW
dc.subject基地設計活動zh_TW
dc.subjectMixed reailtyzh_TW
dc.subject設計過程zh_TW
dc.subjectInteravtive design mediaen_US
dc.subjectDesign on siteen_US
dc.subjectDesign activity on siteen_US
dc.subjectMixed realityen_US
dc.subjectDesign processen_US
dc.title基地設計之基地環境互動行為之研究zh_TW
dc.titleA Pilot Study of Interactive Design Behaviors on Siteen_US
dc.typeThesisen_US
dc.contributor.department建築研究所zh_TW
Appears in Collections:Thesis


Files in This Item:

  1. 751101.pdf

If it is a zip file, please download the file and unzip it, then open index.html in a browser to view the full text content.