標題: 虛擬發表空間:虛擬環境中數位媒材與設計溝通探討
Virtual Presentation Space:an Approach to Digital Media for Design Communication in Virtual Environment
作者: 施文禮
Wen-Li Shih
劉育東
Yu-Tung Liu
建築研究所
關鍵字: 數位媒材;CAVE;多人互動;設計發表;digital media;CAVE;multiple interaction;design presentation
公開日期: 2004
摘要: 近來越來越多設計者習於利用電腦等數位媒材作為他們主要的設計媒材,設計者透過數位媒材的使用,能夠呈現出傳統媒材無法做到的效果,例如:即時的光影、沉浸式的空間體驗以及動態的內容展示等。然而,數位媒材的使用也限制了其他使用者與媒材互動的能力。在傳統的設計溝通過程中,所有的參與者都能夠直接地與設計者所使用的媒材互動,他們可以拿起模型觀看,或是在版面上註記。受到了電腦輸入介面的限制,在現在多數的設計發表場合中,只有發表者或是電腦的操作者能夠直接地操作數位媒材,而造成溝通上的問題。本研究的主要目的在於探討設計發表的過程中所使用的數位媒材以及與其互動的形式,並開發實作一套軟體系統 - 一個讓所有使用者都能夠與直接地與虛擬空間中的數位媒材互動同時也能夠彼此相互溝通的虛擬環境。
More and more designers nowadays are familiar with employing digital media like computers as their major design media. With digital media, design could be represented in many ways that exceeds traditional media’s capability, like realtime lighting/shadow, immersive spatial navigation and dynamic content. However, adoption of digital media blocks other paticipators from directly interacting with media. In traditional design presentation process, each participator could interacts with the design media directly, look on the model with hand-rotating it and mark on the pin-ups. Due to the input interface of computer, only the presenter or the operater of the computer is capable of manipulating the digital media directly in most design presentation occasions at present and the limitation of interaction forms some problems in communication. This reseach focused on digital media used in design presentation process and schemes of interacting with them, and implemented a software system – a virtual environment that all users could interact with various digital media directly and communicate with each other concurrently in it.
URI: http://140.113.39.130/cdrfb3/record/nctu/#GT009247521
http://hdl.handle.net/11536/77451
Appears in Collections:Thesis


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