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DC 欄位語言
dc.contributor.author江梅燕en_US
dc.contributor.authorJiang Mei Yanen_US
dc.contributor.author柯皓仁en_US
dc.contributor.authorKe Hao Renen_US
dc.date.accessioned2014-12-12T02:50:35Z-
dc.date.available2014-12-12T02:50:35Z-
dc.date.issued2005en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009267629en_US
dc.identifier.urihttp://hdl.handle.net/11536/77785-
dc.description.abstract本研究將創造性問題解決模式的概念導入創意學習,並以著名發明家劉興欽的發明過程為例,用創造性問題解決模式完整地將發明過程一步驟一步驟刻畫出來;同時,為落實創意思考教學的精神,本研究以創造發明品的思考歷程為核心,設計出一套科學創意遊戲教學訓練方案。 此外,本研究亦將威廉斯創造力測驗加以分析,應用其核心理念,設計出能將創意量化的一種線上評量機制。最後,本研究將教學訓練方案與創意評量機制兩者加以整合,透過網路的方式,提供線上即時學習平台予以學習,以創造性問題解決模式的概念來實施教學,希冀對孩童的問題解決能力與創造力有所提昇。zh_TW
dc.description.abstractThis thesis incorporates the concept of Creative Problem Solving (CPS) into creative learning. CPS is employed to model the entire process of scientific invention in a step-by-step manner. This thesis also implements the concept of education through creative thinking by designing a set of game-based educational materials based on the thinking process of scientific inventions of Liu Hsing Chin, a famous Taiwanese inventor. We expect that by means of the integration of CPS and the thinking process of scientific inventions of Liu Hsing Chin, the definition of creative learning can be concrete. In addition, this thesis analyzes the Creativity Assessment Packet developed by Williams, and uses its key idea to design an on-line evaluation system. Then the educational materials and creative evaluation system are integrated into an online platform. We expect that the design of educational materials based on CPS would improve children's creativity and ability to solve problems.en_US
dc.language.isozh_TWen_US
dc.subject創意學習zh_TW
dc.subject線上學習zh_TW
dc.subject創造性問題解決模式zh_TW
dc.subject威廉斯創造力測驗zh_TW
dc.subject劉興欽zh_TW
dc.subjectCreative Learningen_US
dc.subjectOnline Learningen_US
dc.subjectCreative Problem Solving (CPS)en_US
dc.subjectWilliams Creativity Assessment Packeten_US
dc.subjectLiu Hsing Chinen_US
dc.title以創造性問題解決模式為基礎之創意學習平台zh_TW
dc.titleCreative Learning Platform Based On Creative Problem Solvingen_US
dc.typeThesisen_US
dc.contributor.department資訊學院數位圖書資訊學程zh_TW
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